The game that Will designed has both a board like Monopoly or Life, and a Role-Play area where players roll dice to simulate combat (a la Katana). The board itself is pretty complex with four primary cards (Relic, Talisman, True Cross and Holy Grail) required to be in place for the person who draws the Aegis card to win. Or something like that.
The individual spots on the board that a player can land on all draw from ancient history. They include "Design Coliseum, Collect Reward", "Cowardice at the Battle of Thermopylae, Move Back 2 Spaces", "Slave Trade" (which is the the corner square akin to Jail in Monopoly), and my favorite "Assassinate Xerxes, Collect Reward".
I played with Will and realized the rules were a work in progress, but he has thought through quite a lot. A new player gets both money and food. With money you can buy cities - but you need food to buy an army.
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